-- Player Management limitNewPlayersDuringStress = true, maxPlayersDuringStress = 50, }
-- Check thresholds and mitigate if fps < config.fpsThreshold then -- Mitigate FPS drops self:mitigateFPS() end fe server lagger script op roblox scripts link
function PerformanceService:monitorPerformance() -- Example: Get current FPS local fps = game:GetService("RunService").RenderStepped:Wait() and 1 / game:GetService("RunService").RenderStepped:Wait() -- Player Management limitNewPlayersDuringStress = true
-- Entity Management maxEntities = 1000, throttleEntityUpdates = true, maxPlayersDuringStress = 50
-- Performance monitoring and mitigation service local PerformanceService = {}
function PerformanceService:mitigateServerLoad() -- Implement server load mitigation strategies print("Mitigating server load...") -- e.g., Throttle entity updates if config.throttleEntityUpdates then self:throttleEntityUpdates() end end