Java Game Jar 320x240 [TOP]
primaryStage.show(); }
java -jar mygame.jar Your game should now run at a resolution of 320x240.
Navigate to the JAR file location and run your game using the following command: java game jar 320x240
public class GameLogic { private long lastUpdateTime = 0;
gameLogic = new GameLogic(); AnimationTimer timer = new AnimationTimer() { @Override public void handle(long currentTime) { gameLogic.update(currentTime); } }; timer.start(); primaryStage
@Override public void start(Stage primaryStage) { StackPane root = new StackPane(); Scene scene = new Scene(root, 320, 240); primaryStage.setScene(scene); primaryStage.setTitle("My Game");
import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.stage.Stage; gameLogic = new GameLogic()
public void update(long currentTime) { if (lastUpdateTime == 0) { lastUpdateTime = currentTime; }